Our Work Case Study
This was a big one: a Bold-initiated project to encourage young people to be savvy, critical consumers of online content. We created films, animations, training programmes and other teaching tools to investigate the ways misinformation online is affecting them.
This campaign saw Bold partner with Demos and Wikimedia UK, the Association of Chief Police Officers, Nominet, Forward Foundation, CILIP, AVE Network and the Youth Justice Board. We won a Government Office for London Innovation Award, where we were commended for working with young people at risk of radicalisation, helping them to recognise and deconstruct propaganda and protect themselves against extremist messages online.
Since then, our resources and films have been viewed hundreds of thousands of times, and hundreds of teachers, youth workers and practitioners have trained using our free resources.
Our Work
University of Winchester was facing increasing pressure in a competitive market. We conducted research with staff and current and prospective
Working with NSPCC, Blackpool Council and young people from the area, we devised a groundbreaking idea to support those young
Why don’t more 15-24 year olds read for pleasure? We embarked on an extensive programme of co-creation sessions with young
Having not spoken to girls directly in any of their communications, Girlguiding knew it was time something changed. We were asked
With an ever-aging donor base, it was critical for RNLI to become more relevant and engaging to under-18s. We ran
For the launch of the rebranded Childline website, Bold developed six games. Each offered therapeutic support to its users: Wall
Working with Google and Vodafone, Bold built a campaign around helping young people navigate and build resilience and good mental
In response to the Government’s child poverty campaign, the BBC asked us to create a film to raise awareness of
Rebrand
Branding, Design, Film & Animation, Research & Insight
Social Care Innovation
Co-Creation, Prototyping, Research & Insight
Reading Hack
Branding, Co-Creation, Film & Animation
Youth Brand Guidelines
Branding, Research & Insight
Youth Brand Guidelines
Branding, Co-Creation, Design, Youth Engagement
Therapeutic Gaming
Apps, Design
Digital Lives Research
Prototyping, Research & Insight, Youth Engagement
Newsround – The Wrong Trainers
Co-Creation, Film & Animation